Using "water maps" with Geomorph 0.40


A "water map" is basically a copy of the main height field to which a "water" texture is given in Povray and which is superimposed to the main terrain. Editing the main terrain or the water map with chosen tools allows to "flood" or "emerge" some areas.

Geomorph 0.4 provides three new scene templates to make the use of "water maps" easier. A short "How-to" is proposed here for each scene. Moreover, two of these pages can be considered as tutorials for the "Lift edges" tool .

Click on the pictures to learn more.

An Eroded Terrain with Rivers
Terraces with a water map
A "Giant Causeway" Landscape




Written in January 2007

Back to the documentation index

Contact:    Patrice St-Gelais

SourceForge.net Logo